PAPER / GOLF THE SOCIAL EDITION
GOOD COMPANY. QUESTIONABLE GOLF.

A little round.
A little luck.
Better together.

Nine paper courses. One six-sided die. Invite your friends and take turns finding the flag.

01–04 PLAYERSNO DOWNLOADSPLAY AT YOUR PACE
WELCOME TO THE CLUBHOUSE

Who’s on the tee?

Classic balances open fairways and tricky hazards.

OR JOIN YOUR FRIENDS

Private invite rooms · 24-hour availability
Solo practice? Create a room and start on your own.

A LITTLE FIELD GUIDE

Get to the flag.
Enjoy the detours.

Roll a d6 and travel that many spaces in one of eight directions. Fairway adds one; sand subtracts one (minimum one). You can always putt one space instead.

Fly over water, but never land in it. Only full shots from fairway can clear trees. Crossing the cup holes your ball. Full shots follow safe slope arrows; putts ignore them.

You get one free re-roll on each tee shot and six mulligans per round. Each valid shot costs one stroke and passes the turn. Invalid shots cost nothing.

Everyone plays the same nine holes. Lowest total wins. A hole ends at 12 strokes. If your 90 seconds expire, one stroke is added and play moves on. The host starts the game; anyone can advance after everyone finishes a hole.

Rooms last 24 hours. Your place is saved in this browser: reopen the invite to reconnect. Clearing cookies loses your seat. Leaving a started round marks unfinished holes as 12.

Keyboard: Space to roll, P to toggle putt, arrow keys to aim, Enter to shoot. Room scores are coordinated by the server.